Letters of Marque
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06Sep 11:18 GMT
4. Combat
The Player Guide
1.
Getting Started
1.1
What is Letters of Marque?
1.2
Installation
1.3
Account, Server & Nation
2.
Interface & Controls
2.1
Keyboard & Controls
2.2
Open-World UI
2.3
Port UI
2.4
Battle HUD
3.
Sailing & Navigation
3.1
Wind & Points of Sail
3.2
Manual Sailing
3.3
The Open World
4.
Combat
4.1
Gunnery & Aiming
4.2
Ammo & Damage Model
4.3
Repairs
5.
Ships
5.1
Rates & Classes
5.2
Reading a Ship's Stats
5.3
Refits & Equipment
5.4
Hull Materials
6.
Reference
6.1
Dev History
6.2
The Economy: Design Vision
6.3
Glossary & Acronyms
6.4
Useful Links
6.5
Patch History
6.6
Sources & Credits
6.7
How This Guide Is Made
In this chapter
4.1
Gunnery & Aiming
How to aim and fire naval guns in Letters of Marque, including manual convergence, parallax, ranging shots, target motion, heel, waves, and broadside discipline.
4.2
Ammo & Damage Model
The documented ammunition and damage systems in Letters of Marque: round shot, chain, armour, sails, leaks, heel, calibre, and cannonballs interacting with water.
4.3
Repairs
Repairing hull and rig during a battle: what a repair restores, how long it takes, the cooldown between repairs, and the handling and gunnery penalties you accept while one is running.